﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Media3D;
using System.Windows.Media;

namespace CrazyWorship1
{
    public interface  ICreator
    {
         State CurrentState{get;set;}
         void StartSong();
         void SetupPanes();
         Model3DGroup TextModelGroup { get; }
         Dictionary<Guid, Visual> TextBlocks { get; }
     
           Dictionary<Guid, GeometryModel3D>  TextPanes{ get; }
    }
}
